Rewrite after dataloss
HTML 5 VR GameBuilder » Devlog
After a lost of my external hard drive, i've lost the source code of my project. so i rewrote it from scratch.
there are some changes:
- Now, you select a folder to open/save/create a project
- It contains only one scene.
- To create "dynamics" objects, go to the menu "project/objects manager" there you can create/edit objects, and define the model and texte, and also edit the events code
- when you stack same objects in the scene, you have a button to merge them together, this will make the scene lighwigher
- The selection in the scene view is visible trought an outline effect (and not a wireframe)
- when you build the project, it generates the 3d model of the scene in gltf2 format
- the javascript code as been a little bit optimized
futures plan:
- Add "states" to the objects to define animations
- Add a 3D HUD editor (to create a VR gui with button icon and texts, etc..)
- Add a prefab editor, it will be like the terrain editor, but it will generate 3d models that you can add in the scene like any other static object
suggestions are welcome
Files
VRGameBuilder.zip 19 MB
Feb 24, 2021
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HTML 5 VR GameBuilder
Build VR games in HTML5
Status | In development |
Category | Tool |
Author | Codinfinity |
Tags | 3D, Game Design, gamedev, Low-poly, Modeling, software, threejs, tool, Virtual Reality (VR) |
Languages | English |
More posts
- New UpdateSep 13, 2021
- Small updateJan 25, 2021
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